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Phantom Parade DB

I've Seen It All

Kokichi Muta

SSR rarityGreen elementJujutsu
Kyoto Jujutsu High Year 231 January 2025

Skills

Come! Mechamaru!

Skill 1

Come! Mechamaru!

  • Deals 166.5% ranged Taijutsu Damage to the selected enemy
  • Inflicts 2 Mechamaru Counts to the selected enemy (4 Turns)
Crit Rate 40%Crit DMG 50%Black Flash 0%Black Flash DMG 0%
Sword Option

Skill 2

Sword Option

10CE
  • Deals 120.0% ranged Taijutsu Damage to all enemies
  • Inflicts 1 Mechamaru Counts to all enemies (4 Turns)
  • If own Cursed Energy is 30 or more, add the following effect into skill:
  • Refreshes the duration of all enemies' Mechamaru Counts (4 Turns)
  • Reduces own Cursed Energy by 10
Crit Rate 40%Crit DMG 50%Black Flash 0%Black Flash DMG 0%
Formation Attack

Skill 3

Formation Attack

30CE
  • Deals 60.0% ranged Taijutsu Damage & 60.0% ranged Jujutsu Damage to the selected enemy (2 Hits)
  • (The more Mechamaru Counts enemy has, the greater Damage boost additionally/1 Count=10% of Skill Effect/Up to 100.0% with 10 Counts)
  • Inflicts 2 Mechamaru Counts to the selected enemy (4 Turns)
  • Deals 146.8% ranged Jujutsu Damage to all enemies
  • (The more Mechamaru Counts enemy has, the greater Damage boost additionally/1 Count=10% of Skill Effect/Up to 100.0% with 10 Counts)
  • Inflicts 1 Mechamaru Count to all enemies (4 Turns)
Crit Rate 40% (All Hits)Crit DMG 50% (All Hits)Black Flash 0%Black Flash DMG 0%

Ultimate Skill

Ultra Cannon

Ultimate

Ultra Cannon

  • Deals 666.0% ranged Jujutsu Damage to all enemies
  • (The more Mechamaru Counts enemy has, the greater Damage boost additionally/1 Count=10% of Skill Effect/Up to 100.0% with 10 Counts)
  • Decreases all enemies' Ultimate Skill Count by 1
  • Removes all of the Mechamaru Count
  • Cannot be used in Domain (Excluding "Chimera Shadow Garden", "Malevolent Shrine", "Infinite Void")
Crit Rate 40% (All Hits)Crit DMG 50% (All Hits)Black Flash 0%Black Flash DMG 0%

Combo Ultimate

  • Deals 192% ranged Jujutsu Damage to all enemies
  • Increases own and the combo ally's Damage Dealt by 20% (2 Turns)

Fills all allies' Ultimate Gauge by 110 (Excluding self and combo ally)

Note: The displayed Percentages for the Combo Effect is Awakening 5.

Auto Skills

Puppet Manipulation

Puppet Manipulation

  • At The Start of Battle,
  • Inflict Darkness Immunity to self,
  • Increases own Break Damage by 130.0%;
  • If the selected enemy is in Break state or Breaking the selected enemy,
  • Increases own Damage Dealt By 30.0% (3 Turns/Cannot be stacked)
With Everyone Together...

With Everyone Together...

  • At The Start of Turn,
  • Increases own Damage Dealt By 60.0% (1 Turn)
  • Based on the number of "Kyoto Jujutsu High" affilliation ally present in a wave,
  • Increases own Damage Dealt (1 ally: 30.0%, up to 150.0%)
  • 1 ally: 60.0% (self-included)
  • 2 allies: 90.0%
  • 3 allies: 120.0%
  • 4 allies: 150.0%

Info

AffiliationKyoto Jujutsu High Year 2
Release31 January 2025
LimitedNo
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